Nostalgic gaming.
Modern technology.

An award-winning indie mobile gaming studio based in Canada's capital. We build immersive, community-driven RPG experiences.

A small studio with a big point to prove.

Founded in 2021 following the success of Orna: The GPS RPG, Northern Forge Studios has found its place in mobile games with an honest, community-driven approach to live ops.

We're here to prove that you don't need to compromise the art + ethics of this medium to be successful. Listen to your customers, make a good product, and monetize fairly. They will support you.

We are a strong, mighty, nimble, experimental, modest, and ambitious team in Ottawa, Ontario.

Our mission is to evoke nostalgic emotions in gaming while embracing modern technology, listening to our community, and monetizing fairly.

2018
Orna begins its adventure
2021
Northern Forge is founded
YOW
Made in Ottawa, Canada

Our worlds

Deep progression, monthly adventures, and thousands of ways to build a hero. Choose how you want to explore.

A hero exploring a dungeon filled with bosses in Orna
Orna logo

Orna:
The GPS RPG

Turn the world around you into a classic turn-based RPG. Explore real places, discover dungeons, battle bosses, build your origin town, and meet Travelers from around the globe.

  • 50+classes to unlock
  • Real worldGPS exploration
  • Every monthnew events and content
The open world map and a pixel art hero in Hero of Aethric
Hero of Aethric icon

Hero of
Aethric

The depth of Orna, without the GPS. Cross a vast handcrafted pixel-art continent, uncover the story of a fallen land, master turn-based combat, and build the hero you want to become.

  • 100+classes and specializations
  • Handcraftedopen world
  • Solo or co-opraids, guilds, and dungeons

Made independently.
Recognized nationally.

Best Ongoing Canadian Game Orna, 2022 Community Awards
Bootstrap Capital Award Northern Forge Studios, 2023
8M+ downloads

How we build matters.

The values in our handbook are not wall art. They are the questions we use to plan features, run live games, and decide what belongs in our worlds.

01

We are all the community

We are players, participants, and friends, not distant moderators. We should be able to discuss our choices constructively and stand behind them with the people who play our games.

02

Everything is an experiment

We take risks, measure the result, and learn from wins and mistakes equally. Code is malleable, so a decision can change when the evidence says it should.

03

We build nimble, gratifying experiences

We keep the goal clear, build the smallest useful experience, release it, and listen. Rewards should feel understandable, meaningful, and worth the player's time.

04

We listen, learn, and determine when to act

Passionate feedback deserves empathy and perspective. We look beyond the emotion, understand what is driving it, and act where the impact is real.

05

We offer fair value

No dark patterns. No paywall around the adventure. When a game-altering item can be bought, it can also be earned through play. If you can buy it, you can farm it.

The community makes the game.

Players have shaped entire features, inspired reworks, tested our assumptions, and helped new Travelers find their footing. Our job is to keep that conversation open and turn good feedback into better adventures.

We aren't just community builders. We are community members.

Let's talk games.

Contact the studio